Good citizen is an interactive VR game that is a part of the anti-bullying workshop created for Edg VR. Our objective was to add an element of fun into the workshop to help break up the otherwise very serious and sensitive content.
The aim of the game is to navigate around a park doing good deeds. The tasks include simple ‘good will’ such as picking up litter, returning a purse to its owner, helping someone catch their dog and reporting more sinister events such as bullying or vandalism to the police.
Client - Education Group
Studio - Munk Studios
Creative Director - Pryce Duncalf
Unity Development - BVG software group